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VIRTUAL RC RACING – THE INSIDE STORY Episode 21

13.07.2022   0 comments

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Episode 21: special racing features

We really wanted to step up the racing features VRC Pro would have to offer in order to make up for the ‘loss’ of the famous AI-cars. That feature was simply not sustainable as I explained in an earlier episode. I anticipated that we would easily have 80 to 100 tracks in VRC Pro, multiply that by 8 for all the classes we were planning, by 2 for spec and modified, by 2 for normal direction and reversed direction and finally by 3 for the 3 racer levels we were planning, Club, Sport and Pro. And each AI-car recording and implementation would take at least 1 or 2 days if not more. Simply undoable.

So let’s take a look at what we came up with in the cause of the development process. As always it started relatively simple but along the way it expanded and expanded. Feature creep, remember? Let me sum up the basic structures we developed for VRC Pro without going into too much detail…

Spec and Modified chassis
From the outset I wanted 2 different levels of cars, Spec a... read more

VIRTUAL RC RACING – THE INSIDE STORY Episode 20

01.07.2022   3 comments

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Episode 20: More commercial features

In the previous episode I told you about our efforts to involve the ‘r/c industry’ in VRC Pro, and also why that concept turned out to be not sustainable on the long run. Manufacturers simply weren’t willing to update the 3D models of their products year in, year out. I had apparently grossly overestimated the commercial value of VRC for the r/c industry, much to my disappointment. I have really tried hard to build close relationships with the industry and explain, but it did not pay off. But we went even further with our commercial concept…

Interactive pit table
On top of all the ‘commercial’ chassis and components we also developed an interactive pit table, a simulation of how pit tables look in the real world. A high-res version of the chassis which you can lift and rotate to look from all sides and all angles, with and without body, all the components used in that chassis are also positioned on the pit table, can be picked up and viewed from all angles, with a l... read more

VIRTUAL RC RACING – THE INSIDE STORY Episode 19

27.05.2022   2 comments

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Episode 19: Going commercial with VRC Pro

I was encouraged by the close collaborations I had developed with several major r/c car manufacturers like Kyosho, Associated, Serpent, Xray, LRP. It made me think if it was a good idea to put their products in as ultra-realistic 3D models. In all my optimism and enthusiasm, I thought yes, at hindsight it wasn’t such a great idea probably, it was simply not sustainable. More about that later.

So the idea was to create super realistic models of chassis and components for a number of manufacturers. I discussed this with Tony who had to model them. With the very first model he created for VRC, the Serpent 950R with the clear Lexan body on it, he had already proven to me that it was really possible to model it in true 3D and make it look ultra-realistic. But it raised a few more questions. Where and how are we going to present these ‘high resolution’ models of the chassis and can we actually use them in VRC Pro to race with.

2 Models needed, hi-res and lo-res
T... read more

2022 SEASON 2 SERIES PUBLISHED

19.05.2022   25 comments

All events for the 2022 SEASON 2 SERIES have been published. The new season starts on Saturday July 9th after the 2022 VRC Worlds for Spec classes has finished.

http://www.vrcworld.com/series/default.aspx

Enjoy the new Season!

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